![]() ![]() ![]() The most important skills to have in the beginning are: medicine, growing, and shooting. Rolling for passion (two flames) is just as important as rolling for a high skill, because they will level up faster. Stay away from colonists incapable of many tasks, especially dumb labour. Remember, your characters can only do one thing at a time and they need time to eat and sleep. You can click randomize on your colonists as many times as you want. A mountain base is also a good option, it's easy to defend and will give you plenty of stone chunks, but takes longer to dig in the beginning and tend to suffer from bug infestations later on. Large hills have plenty of ores and hills to build against. Small hills have more ores but the hills still do not provide much protection. Flat terrain lack ores to mine and is difficult to defend. You will also want to pay attention to the terrain type. You want a map with a growing season that lasts from at least spring to fall, if not all year. You should pick a temperate forest biome to start. The default dimensions is a good size that won't cause too much lag. You can play with the seed and map size of the world, but it isn't anything that will make a big difference to you yet. It is recommended to choose Cassandra Classic on Rough to get a feel for how the game is designed to play out. The AI Storytellers only determine the random events that occur during your game. You can pick a storyteller and a difficulty level. This guide assumes that you're choosing the classic "three crashlanded survivors" scenario. The first thing you'll be able to pick is picking a story scenario, there are 3 prebuilt scenarios to choose from. ![]()
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